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Arena

October 3rd 

During this two days I started working on the camera match for our Hero shot, I started using nuke to do the 3D scene in order to incorporate our assets, but since this shot has no movement  I decided to do the camera match on maya to share the FXB to Maya and Houdini so the look development and effects artist can work with the camera 

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Matching the box to match the perspective on CGI 

Using the camera settings that we gather in the shoot to get as close to the live action. We use a 35 mm focal lenght and gathering the information during the shoot and taking image and video references makes this matching easier when in post production. In the next pictures I will show some of the process of this camera match. 

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