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Color Correcting

This week, because Professor Gaynor recommended that we enhance our advertisement, I decided to work more on correcting the skies' colors. For this, I started with multiple nodes and keying in Nuke to divide the sky from the can and the actor on the plates. Still, despite working on it and discovering this way for a couple of hours, I decided to restart and bring my best efforts to Da Vinci, where I found out how to separate multiple elements and color-correct them each.

According to my research, I could do the separation in 3 ways, and each will bring a different result according to what I needed from each of the shots. The first and the quickest is to use Windows; this element allows you to separate basic shapes from the 2d plate so you can color correct them; windows has a similar idea to the second way you can use to separate elements: rotoscoping. Since this is a super time-consuming and tedious resource, most people recommend using this if the other two methods don't work. The third one is keying, which separates the mattes and color corrects them separately. 

I could use the windows for this color correction, so I decided to stay with that method. I also worked on researching the node system of Davinci because they have different ways of merging and building up all of the elements with varying nodes so that you have more control, as compositors do in Nuke. This project has opened my mind to how color correction and color spaces work, which are elements I need to consider as a compositor. Understanding this can ensure the compositing of all aspects. 

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